Final bits.
with @solo
This commit is contained in:
@@ -191,6 +191,35 @@ export class TokenHelper{
|
||||
return this.system.getFate(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getFortune(token) {
|
||||
return this.system.getFortune(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getCriticalWounds(token) {
|
||||
return this.system.getCriticalWounds(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getCorruption(token) {
|
||||
return this.system.getCorruption(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getAdvantage(token) {
|
||||
return this.system.getAdvantage(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getResolve(token) {
|
||||
return this.system.getResolve(token)
|
||||
}
|
||||
|
||||
/* WFRP 4E */
|
||||
getResilience(token) {
|
||||
return this.system.getResilience(token)
|
||||
}
|
||||
|
||||
/**
|
||||
* Conditions
|
||||
|
||||
@@ -9,6 +9,11 @@ export class wfrp4e {
|
||||
return token.actor.data.data.status.fate.value
|
||||
}
|
||||
|
||||
getFortune(token) {
|
||||
return token.actor.data.data.status.fortune.value
|
||||
}
|
||||
|
||||
|
||||
getWounds(token) {
|
||||
const wounds = token.actor.data.data.status.wounds
|
||||
return {
|
||||
@@ -18,16 +23,37 @@ export class wfrp4e {
|
||||
|
||||
}
|
||||
|
||||
getCriticalWounds(token) {
|
||||
const criticalWounds = token.actor.data.data.status.criticalWounds
|
||||
return {
|
||||
value: criticalWounds.value,
|
||||
max: criticalWounds.max
|
||||
}
|
||||
}
|
||||
|
||||
getCorruption(token) {
|
||||
return token.actor.data.data.status.corruption.value
|
||||
}
|
||||
|
||||
getAdvantage(token) {
|
||||
return token.actor.data.data.status.advantage.value
|
||||
}
|
||||
|
||||
getResolve(token) {
|
||||
return token.actor.data.data.status.resolve.value
|
||||
}
|
||||
|
||||
getResilience(token) {
|
||||
return token.actor.data.data.status.resilience.value
|
||||
}
|
||||
|
||||
getAbility(token, abilityName) {
|
||||
return this.getCharacteristics(token, abilityName);
|
||||
}
|
||||
|
||||
getCharacteristics(token, characteristicName) {
|
||||
console.log("getCharacteristics(", token, ", ", characteristicName); // TODO: feature-wfrp4 remove
|
||||
if (characteristicName == undefined ) characteristicName = `AG`;
|
||||
const characteristic = token.actor.data.data.characteristics[characteristicName.toLowerCase()]
|
||||
console.log(characteristic);
|
||||
const val = characteristic.value;
|
||||
return (val >= 0) ? `+${val}` : val;
|
||||
}
|
||||
@@ -35,10 +61,17 @@ export class wfrp4e {
|
||||
getFeatures(token,featureType) {
|
||||
if (featureType == undefined) featureType = 'any';
|
||||
const allItems = token.actor.items;
|
||||
console.log(allItems);
|
||||
if (featureType == 'any') return allItems.filter(i => i.type == 'skill' || i.type == 'talent' || i.type == "career" || i.type == 'trait');
|
||||
return allItems.filter(i => i.type == featureType);
|
||||
}
|
||||
getSpells(token,spellType) {
|
||||
const allItems = token.actor.items;
|
||||
return allItems.filter(i => i.type == 'spell')
|
||||
}
|
||||
|
||||
getSpellUses(token,level,item) {
|
||||
return;
|
||||
}
|
||||
|
||||
getFeatureUses(item) {
|
||||
return {available: `+${item.data.data.total.value}`};
|
||||
@@ -52,61 +85,10 @@ export class wfrp4e {
|
||||
return game.wfrp4e.utility.rollItemMacro(item.name, item.type, false);
|
||||
}
|
||||
|
||||
getTempHP(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getAC(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getShieldHP(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getSpeed(token) {
|
||||
return token.actor.data.data.details.move.value;
|
||||
}
|
||||
|
||||
getInitiative(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
toggleInitiative(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getPassivePerception(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getPassiveInvestigation(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getAbilityModifier(token, ability) {
|
||||
return;
|
||||
}
|
||||
|
||||
getAbilitySave(token, ability) {
|
||||
return;
|
||||
}
|
||||
|
||||
getSkill(token, skill) {
|
||||
return;
|
||||
}
|
||||
|
||||
getProficiency(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getConditionIcon(condition) {
|
||||
return;
|
||||
}
|
||||
|
||||
getConditionActive(token,condition) {
|
||||
return;
|
||||
}
|
||||
|
||||
async toggleCondition(token,condition) {
|
||||
if (condition == undefined) condition = 'removeAll';
|
||||
@@ -121,34 +103,13 @@ export class wfrp4e {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll
|
||||
*/
|
||||
roll(token,roll,options,ability,skill,save) {
|
||||
console.log("roll(", token, roll, options, ability, skill, save, ")");
|
||||
// if (roll == undefined) roll = 'ability';
|
||||
roll(token,roll,options,ability,skill,save) {
|
||||
//console.log("roll(", token, roll, options, ability, skill, save, ")");
|
||||
if (ability == undefined) ability = 'ag';
|
||||
// if (skill == undefined) skill = 'acr';
|
||||
// if (save == undefined) save = 'str';
|
||||
|
||||
// if (roll == 'ability') token.actor.rollAbilityTest(ability,options);
|
||||
// else if (roll == 'save') token.actor.rollAbilitySave(save,options);
|
||||
// else if (roll == 'skill') token.actor.rollSkill(skill,options);
|
||||
// else if (roll == 'initiative') token.actor.rollInitiative(options);
|
||||
// else if (roll == 'deathSave') token.actor.rollDeathSave(options);
|
||||
return game.wfrp4e.utility.rollItemMacro(ability, "characteristic", false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Items
|
||||
|
||||
getItems(token,itemType) {
|
||||
|
||||
if (itemType == undefined) itemType = 'any';
|
||||
const allItems = token.actor.items;
|
||||
console.log("allitems: "+ allItems);
|
||||
if (itemType == 'any') return allItems.filter(i => i.type == itemType);
|
||||
} */
|
||||
|
||||
getItems(token,itemType) {
|
||||
if (itemType == undefined) itemType = 'any';
|
||||
@@ -173,14 +134,39 @@ export class wfrp4e {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spells
|
||||
*/
|
||||
getSpells(token,level) {
|
||||
|
||||
/* this is all cargo-culted in and some of it could be deleted once the interface is resolved
|
||||
to not be the superset of all possible systems
|
||||
*/
|
||||
|
||||
getAC(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getSpellUses(token,level,item) {
|
||||
getShieldHP(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
getInitiative(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
toggleInitiative(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
getConditionIcon(condition) {
|
||||
return;
|
||||
}
|
||||
|
||||
getConditionActive(token,condition) {
|
||||
return;
|
||||
}
|
||||
|
||||
getTempHP(token) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
19
src/token.js
19
src/token.js
@@ -105,6 +105,18 @@ export class TokenControl{
|
||||
heart: "#FF0000"
|
||||
};
|
||||
|
||||
}
|
||||
if (stats == 'CriticalWounds') { /* WFRP4e */
|
||||
const criticalWounds = tokenHelper.getCriticalWounds(token);
|
||||
txt += criticalWounds.value + "/" + criticalWounds.max;
|
||||
|
||||
if (icon == 'stats')
|
||||
uses = {
|
||||
available: criticalWounds.value,
|
||||
maximum: criticalWounds.max,
|
||||
heart: "#FF0000"
|
||||
};
|
||||
|
||||
}
|
||||
else if (stats == 'HPbox') {
|
||||
const hp = tokenHelper.getHP(token);
|
||||
@@ -135,7 +147,12 @@ export class TokenControl{
|
||||
else if (stats == 'Save') txt += tokenHelper.getAbilitySave(token, settings.save);
|
||||
else if (stats == 'Skill') txt += tokenHelper.getSkill(token, settings.skill);
|
||||
else if (stats == 'Prof') txt += tokenHelper.getProficiency(token);
|
||||
else if (stats == 'Fate') txt += tokenHelper.getFate(token)
|
||||
else if (stats == 'Fate') txt += tokenHelper.getFate(token) /* WFRP4e */
|
||||
else if (stats == 'Fortune') txt += tokenHelper.getFortune(token) /* WFRP4e */
|
||||
else if (stats == 'Corruption') txt += tokenHelper.getCorruption(token) /* WFRP4e */
|
||||
else if (stats == 'Advantage') txt += tokenHelper.getAdvantage(token) /* WFRP4e */
|
||||
else if (stats == 'Resolve') txt += tokenHelper.getResolve(token) /* WFRP4e */
|
||||
else if (stats == 'Resilience') txt += tokenHelper.getResilience(token) /* WFRP4e */
|
||||
|
||||
|
||||
if (settings.onClick == 'visibility') { //toggle visibility
|
||||
|
||||
Reference in New Issue
Block a user