v1.2.0
This commit is contained in:
234
src/external.js
Normal file
234
src/external.js
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import * as MODULE from "../MaterialDeck.js";
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import {streamDeck} from "../MaterialDeck.js";
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export class ExternalModules{
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constructor(){
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this.active = false;
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}
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async updateAll(){
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if (this.active == false) return;
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for (let i=0; i<32; i++){
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let data = streamDeck.buttonContext[i];
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if (data == undefined || data.action != 'external') continue;
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await this.update(data.settings,data.context);
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}
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}
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update(settings,context){
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this.active = true;
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let module = settings.module;
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if (module == undefined) module = 'fxmaster';
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if (module == 'fxmaster') this.updateFxMaster(settings,context);
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}
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keyPress(settings,context){
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if (this.active == false) return;
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let module = settings.module;
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if (module == undefined) module = 'fxmaster';
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if (module == 'fxmaster') { //scene
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this.keyPressFxMaster(settings,context);
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}
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//FxMaster
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////
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updateFxMaster(settings,context){
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const fxmaster = game.modules.get("fxmaster");
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if (fxmaster == undefined || fxmaster.active == false) return;
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const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
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const displayIcon = settings.displayFxMasterIcon;
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const displayName = settings.displayFxMasterName;
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let ring = 0;
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let ringColor = "#000000";
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let background = "#000000"
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let icon = '';
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let name = '';
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if (type == 'weatherControls') {
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const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
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name = CONFIG.weatherEffects[effect].label;
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icon = CONFIG.weatherEffects[effect].icon;
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ring = this.findWeatherEffect(effect) != undefined ? 2 : 1;
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ringColor = ring < 2 ? '#000000' : "#00ff00";
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}
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else if (type == 'colorize') {
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background = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
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icon = "fas fa-palette";
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name = game.i18n.localize("MaterialDeck.FxMaster.Colorize");
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const filters = canvas.scene.getFlag("fxmaster", "filters");
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ring = 2;
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if (filters == undefined || filters['core_color'] == undefined) {
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ringColor = "#000000";
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}
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else {
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const colors = filters['core_color'].options;
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let red = Math.ceil(colors.red*255).toString(16);
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if (red.length == 1) red = '0' + red;
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let green = Math.ceil(colors.green*255).toString(16);
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if (green.length == 1) green = '0' + green;
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let blue = Math.ceil(colors.blue*255).toString(16);
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if (blue.length == 1) blue = '0' + blue;
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ringColor = "#" + red + green + blue;
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}
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}
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else if (type == 'filters') {
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const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
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name = CONFIG.fxmaster.filters[filter].label;
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background = "#340057";
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if (displayIcon){
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if (filter == 'underwater') icon = "fas fa-water";
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else if (filter == 'predator') icon = "fas fa-wave-square";
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else if (filter == 'oldfilm') icon = "fas fa-film";
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else if (filter == 'bloom') icon = "fas fa-ghost";
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}
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const fxmaster = canvas.scene.getFlag("fxmaster", "filters");
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ring = 1;
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if (fxmaster != undefined) {
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const objKeys = Object.keys(fxmaster);
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for (let i=0; i<objKeys.length; i++){
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if (objKeys[i] == "core_"+filter) {
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ring = 2;
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ringColor = "#A600FF";
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break;
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}
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}
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}
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}
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else if (type == 'clear'){
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icon = "fas fa-trash";
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name = game.i18n.localize("MaterialDeck.FxMaster.Clear");
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}
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if (displayIcon) streamDeck.setIcon(context,icon,background,ring,ringColor);
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else streamDeck.setIcon(context, "", background,ring,ringColor);
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if (displayName == 0) name = "";
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streamDeck.setTitle(name,context);
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}
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hexToRgb(hex) {
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var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
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return result ? {
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red: parseInt(result[1], 16)/256,
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green: parseInt(result[2], 16)/256,
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blue: parseInt(result[3], 16)/256
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} : null;
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}
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keyPressFxMaster(settings,context){
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const fxmaster = game.modules.get("fxmaster");
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if (fxmaster == undefined || fxmaster.active == false) return;
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const type = (settings.fxMasterType == undefined) ? 'weatherControls' : settings.fxMasterType;
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if (type == 'weatherControls') {
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const effect = (settings.weatherEffect == undefined) ? 'leaves' : settings.weatherEffect;
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let exists = false;
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let newEffects = {};
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let effects = canvas.scene.getFlag("fxmaster", "effects");
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if (effects != undefined){
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const weatherIds = Object.keys(effects);
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for (let i=0; i<weatherIds.length; i++){
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const weather = effects[weatherIds[i]].type;
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if (weather === effect) {
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exists = true;
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continue;
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}
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newEffects[weatherIds[i]] = effects[weatherIds[i]];
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}
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}
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const density = (settings.densitySlider == undefined) ? 50 : settings.densitySlider;
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const speed = (settings.speedSlider == undefined) ? 50 : settings.speedSlider;
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const direction = (settings.directionSlider == undefined) ? 50 : settings.directionSlider;
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const scale = (settings.scaleSlider == undefined) ? 50 : settings.scaleSlider;
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const color = (settings.fxMasterWeatherColor == undefined) ? "#000000" : settings.fxMasterWeatherColor;
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const applyColor = (settings.fxWeatherEnColor == undefined) ? false : settings.fxWeatherEnColor;
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if (exists == false) {
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newEffects[randomID()] = {
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type: effect,
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options: {
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density: density,
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speed: speed,
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scale: scale,
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tint: color,
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direction: direction,
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apply_tint: applyColor
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}
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};
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}
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canvas.scene.unsetFlag("fxmaster", "effects").then(() => {
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canvas.scene.setFlag("fxmaster", "effects", newEffects);
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});
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}
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else if (type == 'colorize') {
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const color = (settings.fxMasterColorizeColor == undefined) ? '#000000' : settings.fxMasterColorizeColor;
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const filters = canvas.scene.getFlag("fxmaster", "filters");
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let newFilters = {};
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if (filters != undefined){
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const filterObjects = Object.keys(filters);
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for (let i=0; i<filterObjects.length; i++){
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if (filterObjects[i] == 'core_color'){
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//continue;
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}
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newFilters[filterObjects[i]] = filters[filterObjects[i]];
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}
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}
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newFilters['core_color'] = {
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type : 'color',
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options: this.hexToRgb(color)
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};
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canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
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canvas.scene.setFlag("fxmaster", "filters", newFilters);
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});
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}
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else if (type == 'filters') {
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const filter = (settings.fxMasterFilter == undefined) ? 'underwater' : settings.fxMasterFilter;
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const filters = canvas.scene.getFlag("fxmaster", "filters");
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let newFilters = {};
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let exists = false;
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if (filters != undefined){
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const filterObjects = Object.keys(filters);
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for (let i=0; i<filterObjects.length; i++){
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if (filterObjects[i] == 'core_'+filter){
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exists = true;
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continue;
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}
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newFilters[filterObjects[i]] = filters[filterObjects[i]];
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}
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}
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if (exists == false) {
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newFilters['core_'+filter] = {type : filter};
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}
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canvas.scene.unsetFlag("fxmaster", "filters").then(() => {
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canvas.scene.setFlag("fxmaster", "filters", newFilters);
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});
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}
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else if (type == 'clear'){
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canvas.scene.unsetFlag("fxmaster", "filters");
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canvas.scene.unsetFlag("fxmaster", "effects");
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}
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}
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findWeatherEffect(effect){
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const effects = canvas.scene.getFlag("fxmaster", "effects");
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if (effects == undefined) return undefined;
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const weatherIds = Object.keys(effects);
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for (let i = 0; i < weatherIds.length; ++i) {
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const weather = effects[weatherIds[i]].type;
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if (weather === effect) return weatherIds[i];
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}
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return undefined;
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}
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}
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