added support for fate and wounds.
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@@ -94,7 +94,7 @@ export class TokenControl{
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}
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}
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if (stats == 'HP') {
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if (stats == 'HP' || stats == 'Wounds') {
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const hp = tokenHelper.getHP(token);
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txt += hp.value + "/" + hp.max;
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@@ -135,6 +135,8 @@ export class TokenControl{
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else if (stats == 'Save') txt += tokenHelper.getAbilitySave(token, settings.save);
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else if (stats == 'Skill') txt += tokenHelper.getSkill(token, settings.skill);
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else if (stats == 'Prof') txt += tokenHelper.getProficiency(token);
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else if (stats == 'Fate') txt += tokenHelper.getFate(token)
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if (settings.onClick == 'visibility') { //toggle visibility
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if (MODULE.getPermission('TOKEN','VISIBILITY') == false ) {
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