v1.4.0
This commit is contained in:
188
src/token.js
188
src/token.js
@@ -1,5 +1,5 @@
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import * as MODULE from "../MaterialDeck.js";
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import {streamDeck, macroControl} from "../MaterialDeck.js";
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import {streamDeck, macroControl, otherControls} from "../MaterialDeck.js";
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import {compatibleCore} from "./misc.js";
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export class TokenControl{
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@@ -10,24 +10,27 @@ export class TokenControl{
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async update(tokenId=null){
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if (this.active == false) return;
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for (let i=0; i<32; i++){
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const data = streamDeck.buttonContext[i];
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if (data == undefined || data.action != 'token') continue;
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await this.pushData(tokenId,data.settings,data.context);
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for (let device of streamDeck.buttonContext) {
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for (let i=0; i<device.buttons.length; i++){
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const data = device.buttons[i];
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if (data == undefined || data.action != 'token') continue;
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await this.pushData(tokenId,data.settings,data.context,device.device);
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}
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}
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}
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async pushData(tokenId,settings,context,ring=0,ringColor='#000000'){
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async pushData(tokenId,settings,context,device,ring=0,ringColor='#000000'){
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const name = settings.displayName ? settings.displayName : false;
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const icon = settings.displayIcon ? settings.displayIcon : false;
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const background = settings.background ? settings.background : "#000000";
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let stats = settings.stats ? settings.stats : 'none';
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const selection = settings.selection ? settings.selection : 'selected';
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const tokenIdentifier = settings.tokenName ? settings.tokenName : '';
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const prependTitle = settings.prependTitle ? settings.prependTitle : '';
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let validToken = false;
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let token;
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if (selection == 'selected') token = canvas.tokens.children[0].children.find(p => p.id == tokenId);
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if (selection == 'selected') token = canvas.tokens.controlled[0];
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else if (selection != 'selected' && tokenIdentifier == '') {}
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else if (selection == 'tokenName') token = canvas.tokens.children[0].children.find(p => p.name == tokenIdentifier);
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else if (selection == 'actorName') token = canvas.tokens.children[0].children.find(p => p.actor.name == tokenIdentifier);
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@@ -35,7 +38,6 @@ export class TokenControl{
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else if (selection == 'actorId') token = canvas.tokens.children[0].children.find(p => p.actor.id == tokenIdentifier);
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if (token != undefined) validToken = true;
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let tokenName = "";
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let txt = "";
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let iconSrc = "";
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@@ -45,16 +47,17 @@ export class TokenControl{
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let hp = undefined;
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if (validToken) {
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if (token.owner == false && token.observer == true && MODULE.getPermission('TOKEN','OBSERVER') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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if (token.owner == false && token.observer == false && MODULE.getPermission('TOKEN','NON_OWNED') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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tokenName = token.data.name;
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if (name) txt += tokenName;
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else txt += prependTitle;
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const permission = token.actor?.permission;
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if (settings.combat){
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@@ -95,11 +98,14 @@ export class TokenControl{
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else if (game.system.id == 'dnd5e'){
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let attributes = token.actor.data.data.attributes;
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if (stats == 'HP') {
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uses = {
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available: attributes.hp.value,
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maximum: attributes.hp.max,
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heart: true
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};
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if (!icon) {
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uses = {
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available: attributes.hp.value,
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maximum: attributes.hp.max,
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heart: "#FF0000"
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};
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}
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txt += attributes.hp.value + "/" + attributes.hp.max;
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}
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else if (stats == 'HPbox') {
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@@ -110,9 +116,17 @@ export class TokenControl{
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}
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}
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else if (stats == 'TempHP') {
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txt += attributes.hp.temp;
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if (attributes.hp.tempmax != null)
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txt += "/" + attributes.hp.tempmax;
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const val = (attributes.hp.temp == null) ? 0 : attributes.hp.temp;
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const max = (attributes.hp.tempmax == null) ? 0 : attributes.hp.tempmax
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if (!icon) {
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uses = {
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available: (attributes.hp.temp == null) ? 0 : attributes.hp.temp,
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maximum: (max == 0) ? 1 : attributes.hp.tempmax,
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heart: "#00FF00"
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};
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}
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txt += val;
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if (max != 0) txt += "/" + max;
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}
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else if (stats == 'AC') txt += attributes.ac.value;
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else if (stats == 'Speed'){
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@@ -175,12 +189,25 @@ export class TokenControl{
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if (value >= 0) txt += '+';
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txt += value;
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}
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else if (stats == 'Prof') txt += token.actor.data.data.attributes.prof;
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else if (stats == 'Prof') {
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const value = token.actor.data.data.attributes.prof;
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if (value >= 0) txt += '+';
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txt += value;
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}
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}
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else if (game.system.id == 'D35E' || game.system.id == 'pf1'){
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let attributes = token.actor.data.data.attributes;
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if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
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if (stats == 'HP') {
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if (!icon) {
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uses = {
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available: attributes.hp.value,
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maximum: attributes.hp.max,
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heart: true
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};
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}
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txt += attributes.hp.value + "/" + attributes.hp.max;
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}
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else if (stats == 'HPbox') {
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uses = {
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available: attributes.hp.value,
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@@ -244,7 +271,17 @@ export class TokenControl{
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}
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else if (game.system.id == 'pf2e'){
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let attributes = token.actor.data.data.attributes;
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if (stats == 'HP') txt += attributes.hp.value + "/" + attributes.hp.max;
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if (stats == 'HP') {
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if (!icon) {
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uses = {
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available: attributes.hp.value,
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maximum: attributes.hp.max,
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heart: true
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};
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}
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txt += attributes.hp.value + "/" + attributes.hp.max;
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}
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else if (stats == 'HPbox') {
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uses = {
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available: attributes.hp.value,
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@@ -302,7 +339,17 @@ export class TokenControl{
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}
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else if (game.system.id == 'demonlord'){
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let characteristics = token.actor.data.data.characteristics;
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if (stats == 'HP') txt += characteristics.health.value + "/" + characteristics.health.max;
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if (stats == 'HP') {
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if (!icon) {
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uses = {
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available: attributes.hp.value,
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maximum: attributes.hp.max,
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heart: true
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};
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}
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characteristics.health.value + "/" + characteristics.health.max;
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}
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else if (stats == 'HPbox') {
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uses = {
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available: characteristics.health.value,
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@@ -335,7 +382,7 @@ export class TokenControl{
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if (settings.onClick == 'visibility') { //toggle visibility
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if (MODULE.getPermission('TOKEN','VISIBILITY') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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ring = 1;
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@@ -350,7 +397,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'combatState') { //toggle combat state
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if (MODULE.getPermission('TOKEN','COMBAT') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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ring = 1;
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@@ -375,7 +422,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'condition') { //toggle condition
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if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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ring = 1;
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@@ -430,7 +477,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'cubCondition') { //Combat Utility Belt conditions
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if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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ring = 1;
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@@ -450,7 +497,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'wildcard') { //wildcard images
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if (MODULE.getPermission('TOKEN','WILDCARD') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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if (icon == false) return;
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@@ -490,7 +537,7 @@ export class TokenControl{
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iconSrc += "";
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if (settings.onClick == 'visibility') { //toggle visibility
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if (MODULE.getPermission('TOKEN','VISIBILITY') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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if (icon == false) {
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@@ -501,7 +548,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'combatState') { //toggle combat state
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if (MODULE.getPermission('TOKEN','COMBAT') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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if (icon == false) {
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@@ -519,7 +566,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'condition') { //toggle condition
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if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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if (game.system.id == 'dnd5e' || game.system.id == 'D35E' || game.system.id == 'pf1'){
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@@ -548,7 +595,7 @@ export class TokenControl{
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}
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else if (settings.onClick == 'cubCondition') { //Combat Utility Belt conditions
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if (MODULE.getPermission('TOKEN','CONDITIONS') == false ) {
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streamDeck.noPermission(context);
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streamDeck.noPermission(context,device);
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return;
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}
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const condition = settings.cubConditionName;
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@@ -560,22 +607,47 @@ export class TokenControl{
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overlay = true;
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}
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}
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if (icon == false){
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if (MODULE.getPermission('TOKEN','STATS') == false) stats = statsOld;
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if (stats == 'HP' || stats == 'TempHP') //HP
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if (stats == 'HP') //HP
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iconSrc = "modules/MaterialDeck/img/token/hp_empty.png";
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if (stats == 'TempHP') //Temp HP
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iconSrc = "modules/MaterialDeck/img/token/temp_hp_empty.png";
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else if (stats == 'AC' || stats == 'ShieldHP') //AC
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iconSrc = "modules/MaterialDeck/img/token/ac.webp";
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else if (stats == 'Speed') //Speed
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iconSrc = "modules/MaterialDeck/img/token/speed.webp";
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else if (stats == 'Init') //Initiative
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iconSrc = "modules/MaterialDeck/img/token/init.png";
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else if (stats == 'PassivePerception')
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iconSrc = "modules/MaterialDeck/img/black.png";
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else if (stats == 'PassiveInvestigation')
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iconSrc = "modules/MaterialDeck/img/black.png";
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else if (stats == 'PassivePerception') {
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iconSrc = "modules/MaterialDeck/img/token/skills/prc.png";
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overlay = true;
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ring = 1;
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}
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else if (stats == 'PassiveInvestigation') {
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iconSrc = "modules/MaterialDeck/img/token/skills/inv.png";
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overlay = true;
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ring = 1;
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}
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else if (stats == 'Ability' || stats == 'AbilityMod' || stats == 'Save') {
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overlay = true;
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ring = 1;
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let ability = (stats == 'Save') ? settings.save : settings.ability;
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if (ability == undefined) ability = 'str';
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if (ability == 'con') iconSrc = "modules/MaterialDeck/img/token/abilities/cons.png";
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else iconSrc = "modules/MaterialDeck/img/token/abilities/" + ability + ".png";
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}
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else if (stats == 'Skill') {
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overlay = true;
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ring = 1;
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let skill = settings.skill;
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if (skill == undefined) skill = 'acr';
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else iconSrc = "modules/MaterialDeck/img/token/skills/" + skill + ".png";
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}
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}
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streamDeck.setIcon(context,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp});
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streamDeck.setIcon(context,device,iconSrc,{background:background,ring:ring,ringColor:ringColor,overlay:overlay,uses:uses,hp:hp});
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streamDeck.setTitle(txt,context);
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}
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@@ -774,37 +846,45 @@ export class TokenControl{
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macroControl.keyPress(settingsNew);
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}
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else if (onClick == 'roll') { //roll skill/save/ability
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const roll = settings.roll ? settings.roll : 'abilityCheck';
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const roll = settings.roll ? settings.roll : 'ability';
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const ability = settings.rollAbility ? settings.rollAbility : 'str';
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const skill = settings.rollSkill ? settings.rollSkill : 'acr';
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const save = settings.rollSave ? settings.rollSave : 'str';
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const rollOptions = otherControls.rollOption ? otherControls.rollOption : 'dialog';
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const options = {
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fastForward: (otherControls.rollOption != 'dialog'),
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advantage: (otherControls.rollOption == 'advantage'),
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disadvantage: (otherControls.rollOption == 'disadvantage')
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}
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if (game.system.id == 'pf2e') {
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if (roll == 'abilityCheck') token.actor.data.data.saves?.[ability].roll();
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if (roll == 'ability') token.actor.data.data.saves?.[ability].roll(options);
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else if (roll == 'save') {
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let ability = save;
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if (ability == 'fort') ability = 'fortitude';
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else if (ability == 'ref') ability = 'reflex';
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else if (ability == 'will') ability = 'will';
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token.actor.data.data.saves?.[ability].roll();
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token.actor.data.data.saves?.[ability].roll(options);
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}
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else if (roll == 'skill') token.actor.data.data.skills?.[skill].roll();
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else if (roll == 'skill') token.actor.data.data.skills?.[skill].roll(options);
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}
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if (roll == 'abilityCheck') token.actor.rollAbilityTest(ability);
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if (roll == 'ability') token.actor.rollAbilityTest(ability,options);
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else if (roll == 'save') {
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if (game.system.id == 'dnd5e') token.actor.rollAbilitySave(save);
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else token.actor.rollSavingThrow(save);
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if (game.system.id == 'dnd5e') token.actor.rollAbilitySave(save,options);
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else token.actor.rollSavingThrow(save,options);
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}
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else if (roll == 'skill') token.actor.rollSkill(skill);
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else if (roll == 'initiative') token.actor.rollInitiative();
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else if (roll == 'deathSave') token.actor.rollDeathSave();
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else if (roll == 'grapple') token.actor.rollGrapple();
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else if (roll == 'bab') token.actor.rollBAB();
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else if (roll == 'melee') token.actor.rollMelee();
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else if (roll == 'ranged') token.actor.rollRanged();
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else if (roll == 'cmb') token.actor.rollCMB();
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else if (roll == 'attack') token.actor.rollAttack();
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else if (roll == 'defenses') token.actor.rollDefenses();
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else if (roll == 'skill') token.actor.rollSkill(skill,options);
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else if (roll == 'initiative') token.actor.rollInitiative(options);
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else if (roll == 'deathSave') token.actor.rollDeathSave(options);
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else if (roll == 'grapple') token.actor.rollGrapple(options);
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else if (roll == 'bab') token.actor.rollBAB(options);
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else if (roll == 'melee') token.actor.rollMelee(options);
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else if (roll == 'ranged') token.actor.rollRanged(options);
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else if (roll == 'cmb') token.actor.rollCMB(options);
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else if (roll == 'attack') token.actor.rollAttack(options);
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else if (roll == 'defenses') token.actor.rollDefenses(options);
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if (otherControls.rollOption != 'dialog') otherControls.setRollOption('normal');
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}
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else if (onClick == 'custom') {//custom onClick function
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if (MODULE.getPermission('TOKEN','CUSTOM') == false ) return;
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