Updated External Modules (markdown)

Material Foundry
2023-05-26 02:44:58 +02:00
parent 2a453b88c4
commit ddba5b7949

@@ -2,11 +2,22 @@ Material Deck currently supports a few External Foundry modules.<br>
Some of these are integrated within the various actions, while others can be found in the 'External Modules' action. Some of these are integrated within the various actions, while others can be found in the 'External Modules' action.
# Integrated Modules # Integrated Modules
* [The Furnace (advanced macros only)](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#furnace-arguments) * [Advanced Macros](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#macro-arguments)
* [Custom Hotbar](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#mode-hotbarvisible-hotbarcustom-hotbar) * [Custom Hotbar](https://github.com/CDeenen/MaterialDeck/wiki/Macro-Action#mode-hotbarvisible-hotbarcustom-hotbar)
# External Modules Action # External Modules Action
Using the External Modules Action, you can control and display aspects of some modules.<br> Using the External Modules Action, you can control and display aspects of some modules.<br>
<br>
The following modules are supported:
* [FXMaster](https://foundryvtt.com/packages/fxmaster/)
* [GM Screen](https://foundryvtt.com/packages/gm-screen/)
* [Lock View](https://foundryvtt.com/packages/LockView/)
* [Monk's Active Tile Trigger](https://foundryvtt.com/packages/monks-active-tiles)
* [Not Your Turn!](https://foundryvtt.com/packages/NotYourTurn/)
* [Shared Vision](https://foundryvtt.com/packages/SharedVision/)
* [Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar)
* [Soundscape]()
* [Trigger Happy]()
## Fx Master ## Fx Master
[Fx Master](https://foundryvtt.com/packages/fxmaster/) allows you to create weather and filter overlays. [Fx Master](https://foundryvtt.com/packages/fxmaster/) allows you to create weather and filter overlays.
@@ -19,17 +30,28 @@ Using the External Modules Action, you can control and display aspects of some m
## GM Screen ## GM Screen
[GM Screen](https://foundryvtt.com/packages/gm-screen/) is a module that allows you to create a GM Screen. By assigning this function to a button, you can open and close the GM screen with that button. [GM Screen](https://foundryvtt.com/packages/gm-screen/) is a module that allows you to create a GM Screen. By assigning this function to a button, you can open and close the GM screen with that button.
## Trigger Happy
[Trigger Happy](https://foundryvtt.com/packages/trigger-happy/) can add triggers to Foundry. Using MD you can enable or disable the triggers.
## Shared Vision
[Shared Vision](https://foundryvtt.com/packages/SharedVision/) is a module that gives the GM various options to share the vision of tokens with players. There's a 'Global Shared Vision' option that can be toggled using MD.
## Lock View ## Lock View
[Lock View](https://foundryvtt.com/packages/LockView/) gives the GM various options to lock or control the view of players. Using MD you can assign buttons to lock the pan and zoom of players, and to enable or disable the bounding box. [Lock View](https://foundryvtt.com/packages/LockView/) gives the GM various options to lock or control the view of players. Using MD you can assign buttons to lock the pan and zoom of players, and to enable or disable the bounding box.
## Monk's Active Tile Triggers
[Monk's Active Tile Triggers](https://foundryvtt.com/packages/monks-active-tiles)
## Not Your Turn! ## Not Your Turn!
[Not Your Turn!](https://foundryvtt.com/packages/NotYourTurn/) can block player movement when it's not their turn, or it can always block it. MD can enable or disable these blocks. [Not Your Turn!](https://foundryvtt.com/packages/NotYourTurn/) can block player movement when it's not their turn, or it can always block it. MD can enable or disable these blocks.
## Mook AI ## Shared Vision
[Mook AI](https://foundryvtt.com/packages/mookAI/) adds combat automation for NPCs, using MD you can let Mook AI take the turn of an NPC. [Shared Vision](https://foundryvtt.com/packages/SharedVision/) is a module that gives the GM various options to share the vision of tokens with players. There's a 'Global Shared Vision' option that can be toggled using MD.
## Simple Calendar
[Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar)
## Soundscape
[Soundscape](https://foundryvtt.com/packages/soundscape)
## Trigger Happy
[Trigger Happy](https://foundryvtt.com/packages/trigger-happy/) can add triggers to Foundry. Using MD you can enable or disable the triggers.