Add DRF API app and real-time draft management UI

- Created new `api` Django app with serializers, viewsets, and routers
  to expose draft sessions, participants, and movie data.
- Registered `api` app in settings and updated root URL configuration.
- Extended WebSocket consumers with `inform.draft_status` /
  `request.draft_status` to allow fetching current draft state.
- Updated `DraftSession` and related models to support reverse lookups
  for draft picks.
- Enhanced draft state manager to include `draft_order` in summaries.
- Added React WebSocket context provider, connection status component,
  and new admin/participant panels with phase and participant tracking.
- Updated SCSS for participant lists, phase indicators, and status badges.
- Modified Django templates to mount new React roots for admin and
  participant views.
- Updated Webpack dev server config to proxy WebSocket connections.
This commit is contained in:
2025-08-08 12:50:33 -05:00
parent c9ce7a36d0
commit 9b6b3391e6
28 changed files with 804 additions and 171 deletions

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// DraftAdmin.jsx
import React, { useEffect, useState } from "react";
import { useWebSocket } from "../WebSocketContext.jsx";
import { WebSocketStatus } from "../common/WebSocketStatus.jsx";
import { DraftMessage, DraftPhases, DraftPhase } from '../constants.js';
const ParticipantList = ({ socket, participants, draftOrder }) => {
const [connectedParticipants, setConnectedParticipants] = useState([])
useEffect(() => {
const handleMessage = async ({ data }) => {
const message = JSON.parse(data)
const { type, payload } = message
console.log('socket changed', message)
if (payload?.connected_participants) {
const { connected_participants } = payload
setConnectedParticipants(connected_participants)
}
}
socket.addEventListener("message", handleMessage)
return () => {
socket.removeEventListener("message", handleMessage)
}
}, [socket])
const ListTag = draftOrder.length > 0 ? "ol" : "ul"
console.log
const listItems = draftOrder.length > 0 ? draftOrder.map(d => participants.find(p => p.username == d)) : participants
return (
<div className="participant-list-container">
<label>Particpants</label>
<ListTag className="participant-list">
{listItems.map((p, i) => (
<li key={i}>
<span>{p?.full_name}</span>
<div
className={
`ms-2 stop-light ${connectedParticipants.includes(p?.username) ? "success" : "danger"}`
}
></div>
</li>
))}
</ListTag>
</div>
)
}
const DraftPhaseDisplay = ({ draftPhase }) => {
return (
<div className="draft-phase-container">
<label>Phase</label>
<ol>
{
DraftPhases.map((p) => (
<li key={p} className={p === draftPhase ? "current-phase" : ""}>
<span>{p}</span>
</li>
))
}
</ol>
</div>
)
}
const DraftOrder = ({ socket, draftOrder }) => {
console.log("in component", draftOrder)
return (
<div>
<label>Draft Order</label>
<ol>
{
draftOrder.map((p) => (
<li key={p}>
{p}
</li>
))
}
</ol>
</div>
)
}
export const DraftAdmin = ({ draftSessionId }) => {
const socket = useWebSocket();
const [connectedParticipants, setConnectedParticipants] = useState([]);
const [draftDetails, setDraftDetails] = useState();
const [participants, setParticipants] = React.useState([]);
const [draftPhase, setDraftPhase] = useState();
const [draftOrder, setDraftOrder] = useState([]);
console.log(socket)
useEffect(() => {
async function fetchDraftDetails(draftSessionId) {
fetch(`/api/draft/${draftSessionId}/`)
.then((response) => {
if (response.ok) {
return response.json()
}
else {
throw new Error()
}
})
.then((data) => {
console.log(data)
setParticipants(data.participants)
})
.catch((err) => {
console.error("Error fetching draft details", err)
})
}
fetchDraftDetails(draftSessionId)
}, [])
useEffect(() => {
if (!socket) return;
else {
console.warn("socket doesn't exist")
}
console.log('socket created', socket)
const handleMessage = (event) => {
const message = JSON.parse(event.data)
const { type, payload } = message;
console.log(type, event)
if (!payload) return
if (type == DraftMessage.REQUEST.JOIN_PARTICIPANT) {
console.log('join request', data)
}
if (payload.phase) {
console.log('phase_change')
setDraftPhase(payload.phase)
}
if (payload.draft_order) {
console.log('draft_order', payload.draft_order)
setDraftOrder(payload.draft_order)
}
}
socket.addEventListener('message', handleMessage);
socket.onclose = (event) => {
console.log('Websocket Closed')
socket = null;
}
return () => {
socket.removeEventListener('message', handleMessage)
socket.close();
};
}, [socket]);
const handlePhaseChange = (destinationPhase) => {
socket.send(
JSON.stringify(
{ type: DraftMessage.REQUEST.PHASE_CHANGE, "origin": draftPhase, "destination": destinationPhase }
)
);
}
const handleRequestDraftSummary = () => {
socket.send(
JSON.stringify(
{ type: DraftMessage.REQUEST.DRAFT_STATUS }
)
)
}
return (
<div className="container draft-panel admin">
<h3>Draft Admin Panel</h3>
<WebSocketStatus socket={socket} />
{/* <MessageLogger socket={socketRef.current} /> */}
<ParticipantList
socket={socket}
participants={participants}
draftOrder={draftOrder}
/>
<DraftPhaseDisplay draftPhase={draftPhase}></DraftPhaseDisplay>
<button onClick={() => handlePhaseChange(DraftPhase.DETERMINE_ORDER)} className="btn btn-primary mt-2 me-2">
Determine Draft Order
</button>
<button onClick={() => handleRequestDraftSummary()} className="btn btn-primary mt-2">
Request status
</button>
<button onClick={() => handlePhaseChange(DraftPhase.NOMINATION)} className="btn btn-primary mt-2 me-2">
Go to Nominate
</button>
</div>
);
};