Add timed bidding support with countdown displays and debug view
- Added `bidding_duration` field to `DraftSessionSettings` model and migration. - Updated `DraftStateManager` to manage bidding start/end times using session settings. - Extended WebSocket payloads to include bidding timer data. - Added `DraftCountdownClock` React component and integrated into admin and participant UIs. - Created new `DraftDebug` view, template, and front-end component for real-time state debugging. - Updated utility functions to handle new timer fields in draft state. - Changed script tags in templates to load with `defer` for non-blocking execution.
This commit is contained in:
@@ -1,69 +1,78 @@
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import { DraftMessage } from "../constants"
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import { DraftMessage } from "../constants";
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export async function fetchDraftDetails(draftSessionId) {
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return fetch(`/api/draft/${draftSessionId}/`)
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.then((response) => {
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if (response.ok) {
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return response.json()
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}
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else {
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throw new Error()
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}
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})
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.catch((err) => {
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console.error("Error fetching draft details", err)
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})
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}
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return fetch(`/api/draft/${draftSessionId}/`)
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.then((response) => {
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if (response.ok) {
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return response.json();
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} else {
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throw new Error();
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}
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})
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.catch((err) => {
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console.error("Error fetching draft details", err);
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});
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}
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export async function fetchMovieDetails(draftSessionId) {
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return fetch(`/api/draft/${draftSessionId}/movie/`)
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.then((response) => {
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if (response.ok) {
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return response.json()
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}
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else {
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throw new Error()
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}
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})
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.catch((err) => {
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console.error("Error fetching draft details", err)
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})
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}
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return fetch(`/api/draft/${draftSessionId}/movie/`)
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.then((response) => {
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if (response.ok) {
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return response.json();
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} else {
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throw new Error();
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}
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})
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.catch((err) => {
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console.error("Error fetching draft details", err);
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});
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}
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export function isEmptyObject(obj) {
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return obj == null || (Object.keys(obj).length === 0 && obj.constructor === Object);
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return (
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obj == null || (Object.keys(obj).length === 0 && obj.constructor === Object)
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);
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}
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export const handleDraftStatusMessages = (event, setDraftState) => {
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const message = JSON.parse(event.data)
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const { type, payload } = message;
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console.log("Message: ", type, event?.data)
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const message = JSON.parse(event.data);
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const { type, payload } = message;
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console.log("Message: ", type, event?.data);
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if (!payload) return
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const {connected_participants, phase, draft_order, draft_index, current_movie} = payload
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if (!payload) return;
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const {
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connected_participants,
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phase,
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draft_order,
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draft_index,
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current_movie,
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bidding_timer_end,
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bidding_timer_start
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} = payload;
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if (type == DraftMessage.STATUS_SYNC_INFORM) {
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setDraftState(payload)
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}
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if (type == DraftMessage.STATUS_SYNC_INFORM) {
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setDraftState(payload);
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}
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setDraftState(prev=>({
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...prev,
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...(connected_participants ? { connected_participants } : {}),
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...(draft_order ? { draft_order } : {}),
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...(draft_index ? { draft_index } : {}),
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...(phase ? { phase: Number(phase) } : {}),
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...(current_movie ? {current_movie} : {}),
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}))
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}
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setDraftState((prev) => ({
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...prev,
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...(connected_participants ? { connected_participants } : {}),
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...(draft_order ? { draft_order } : {}),
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...(draft_index ? { draft_index } : {}),
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...(phase ? { phase: Number(phase) } : {}),
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...(current_movie ? { current_movie } : {}),
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...(bidding_timer_end ? { bidding_timer_end: Number(bidding_timer_end) } : {}),
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...(bidding_timer_start ? { bidding_timer_start: Number(bidding_timer_start) } : {}),
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}));
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};
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export const handleUserIdentifyMessages = (event, setUser) => {
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const message = JSON.parse(event.data)
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const { type, payload } = message;
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if (type==DraftMessage.USER_IDENTIFICATION_INFORM){
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console.log("Message: ", type, event.data)
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const {user} = payload
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setUser(user)
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}
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}
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const message = JSON.parse(event.data);
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const { type, payload } = message;
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if (type == DraftMessage.USER_IDENTIFICATION_INFORM) {
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console.log("Message: ", type, event.data);
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const { user } = payload;
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setUser(user);
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}
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};
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