// DraftAdmin.jsx
import React, { useEffect, useState } from "react";
import { useWebSocket } from "../WebSocketContext.jsx";
import { WebSocketStatus } from "../common/WebSocketStatus.jsx";
import { DraftMessage, DraftPhases } from '../constants.js';
import { fetchDraftDetails } from "../common/utils.js"
const DraftMoviePool = ({ movies }) => {
return (
)
}
export const DraftParticipant = ({ draftSessionId }) => {
const socket = useWebSocket();
const [participants, setParticipants] = useState([]);
const [draftPhase, setDraftPhase] = useState();
const [movies, setMovies] = useState([]);
console.log(socket)
useEffect(() => {
fetchDraftDetails(draftSessionId)
.then((data) => {
console.log("Fetched draft data", data)
setMovies(data.movies)
})
}, [])
useEffect(() => {
if (!socket) return;
else {
console.warn("socket doesn't exist")
}
console.log('socket created', socket)
const handleMessage = (event) => {
const message = JSON.parse(event.data)
const { type, payload } = message;
console.log(type, event)
if (type == DraftMessage.REQUEST.JOIN_PARTICIPANT) {
console.log('join request', data)
}
else if (type == DraftMessage.CONFIRM.JOIN_PARTICIPANT) {
setConnectedParticipants(data.connected_participants)
}
else if (type == DraftMessage.CONFIRM.PHASE_CHANGE || type == DraftMessage.INFORM.PHASE) {
console.log('phase_change')
setDraftPhase(payload.phase)
}
}
socket.addEventListener('message', handleMessage);
socket.onclose = (event) => {
console.log('Websocket Closed')
socket = null;
}
return () => {
socket.removeEventListener('message', handleMessage)
socket.close();
};
}, [socket]);
const handlePhaseChange = (destinationPhase) => {
socket.send(
JSON.stringify({ type: DraftMessage.REQUEST.PHASE_CHANGE, "destination": destinationPhase })
);
}
const handleRequestDraftSummary = () => {
socket.send(JSON.stringify({ type: 'request_summary' }))
}
return (
);
};